﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;

namespace Bloks
{
    public class Deathbox
    {
        private Texture2D deathboxTex;
        private Vector2 screenpos;

        public Texture2D DeathboxTex
        {
            get { return deathboxTex; }
            set { deathboxTex = value; }
        }

        public Vector2 Screenpos
        {
            get { return screenpos; }
            set { screenpos = value; }
        }

        public Deathbox(Vector2 screenpos, Texture2D deathbox)
        {
            this.screenpos = screenpos;
            this.deathboxTex = deathbox;
        }
    }
}
